Introduction
One of the biggest reasons the original Granblue Fantasy: Relink kept players engaged was its wildly diverse roster. Every character felt unique, whether you wanted to unleash massive combos, provide team support, or just hit as hard as possible. That variety is about to skyrocket with the Endless Ragnarok expansion, which brings six completely new playable fighters to the fold. If you are researching the Endless Ragnarok new characters to find your next main, you have come to the right place. This guide provides a full breakdown of every single one of the Endless Ragnarok new characters, including their unique mechanics, lore backgrounds, and how they compare to the base roster. We have gathered information from the official “Meet the Crew” showcases and the development team’s official descriptions to help you decide exactly which fighter deserves your mastery points and sigil slots.
The Full Roster of Newcomers
The Endless Ragnarok lineup brings together familiar faces from the original Granblue Fantasy universe and fan-favorite boss characters from the base Relink game. Cygames has firmly categorized the fighters into “Newcomers” (lore characters) and “Foes” who become playable. The table below outlines the full list and their origins according to the official website.
| Character | Title | Origin in Relink | Primary Role |
|---|---|---|---|
| Beatrix | The Undying Blue | Newcomer (Elite Society Agent) | Melee Aggressor |
| Eustace | Earth-rending Thunder | Newcomer (Elite Society Agent) | Mobile Ranged DPS |
| Fraux | Striking Strength | Newcomer (Pact Bearer) | Hybrid Striker / Mage |
| Fediel | Darkness Personified | Newcomer (Six Dragons) | Ranged Zone Control |
| Magisa | Alluring Swordmaster | Former Boss (Avia Empire) | Technical Mage |
| Gallanza | The Warclaw | Former Boss (Avia Empire) | Heavy Hitter |
Character Deep Dive: Playstyles and Mechanics
Cygames has done an excellent job ensuring that every new fighter offers a completely distinct gameplay loop. While some mechanics are still being finalized, the official showcase videos give us a very solid picture of what to expect.
Beatrix (The Undying Blue)
Beatrix is built for relentless, aggressive close-quarters combat. Her core mechanic is the Delta Clock, a rotating gauge that activates whenever she lands her unique attack. Depending on where the clock stops, she receives different buffs—sometimes boosting her damage, other times providing a temporary survival edge. Once the clock is fully charged, she enters Devour Causality mode, drastically increasing her attack speed and combo potential.
- Best For: Players who enjoyed the breakneck speed of Narmaya or Lancelot but want a direct aggression payoff.
- Difficulty: Medium. You need to maintain constant pressure to keep the clock spinning.
Eustace (Earth-rending Thunder)
Eustace is the tactician of the group, favoring calculated shots over blind aggression. He uses a high-tech rifle that fires lightning bullets. His most visible mechanic is a five-shot sequence. The fifth bullet is significantly empowered, and if you manage to charge all five shots perfectly, the final bullet gains massive AoE lightning properties. His mobility is exceptional; a perfect dodge during firing triggers a powerful counter strike that also deals area damage.
- Best For: Players who loved Eugen’s artillery style but wanted more mobility and flashier combos.
- Difficulty: Medium-High. The charge mechanic requires discipline and positioning.
Fraux (Striking Strength)
Fraux is the most unique addition from a resource management perspective. She is a pact bearer bonded to a devil, but her personality is described as full of love and compassion. Her gameplay reflects this duality. She builds two separate meters through her combos. Depending on which side of the meter is active, she has access to different combo move sets. Filling a meter completely grants her cards which she can spend on massive, flashy summon attacks that evoke the style of Bayonetta.
- Best For: Players who enjoy high execution ceilings and managing multiple resources (similar to Cagliostro’s mechanics).
- Difficulty: High. Requires awareness of two separate gauges and optimal card spending.
Fediel (Darkness Personified)
As a member of the legendary Six Dragons, Fediel commands immense power. She primarily fights at a distance, summoning shadowy claws and slashes to tear into enemies. However, she is no slouch up close, possessing a unique boxing-style rushdown combo. The official showcase also highlighted a powerful counterattack, suggesting a risk/reward loop where taking damage might empower her further.
- Best For: Players who want a “boss” character that controls the battlefield. If you liked Ferry’s pet management but want more personal combat impact, she is a great pick.
- Difficulty: High. Balancing her ranged pressure and defensive counter window will take practice.
Magisa & Gallanza: From Bosses to Mains
Two of the biggest surprises of the expansion are the conversion of major antagonists into full playable characters.
Magisa was a memorable boss encounter. As a playable character, she retains her identity as a sword master, summoning a storm of magical blades that can control the field. Her “Grand Finale” attack from the boss fight looks to have transitioned into a devastating Skybound Art or special ability. Player experience from the footage suggests she will feel very similar to her boss version but with tighter controls and more DPS uptime.
Gallanza is shaping up to be the ultimate “unga bunga” powerhouse of the expansion. His boss fight featured huge sweeping arcs and overpowering charges. Community analysis of his gameplay footage strongly suggests he will feature a rhythm mechanic similar to Siegfried in the base game. Some of his strikes glow orange in the previews, hinting that perfectly timing his attacks will result in significantly enhanced damage and stagger.
| Character | Unique Mechanic | Ranged Presence | Mobility | Skybound Art Vibe |
|---|---|---|---|---|
| Beatrix | Delta Clock / Devour Causality | Low | High | High-speed sword barrage |
| Eustace | 5-Shot Charge / Perfect Dodge Counter | High | Very High | Lightning beam + knife rush |
| Fraux | Dual Meter / Card Summoning | Medium | Medium | Huge demon summoning |
| Fediel | Shadow Slashes / Counter Strike | High | Medium | Dark dragon god blast |
| Magisa | Magical Blade Summoning | High | Low | Massive sword volley |
| Gallanza | Rhythm Timing / Orange Enhancers | None | Low | Huge warclub slam |
Building Your Squad for Endless Ragnarok
With six new tools in the box, team composition becomes even more varied. The existing base roster synergizes incredibly well with the new additions. Here are a few recommended team compositions to consider once the expansion drops.
| Team Name | Core Character | Synergy Partners | Strategy |
|---|---|---|---|
| Lightning Cartel | Eustace | Beatrix, Rosetta | High mobility rushdown. Keep enemies off-balance with constant aggression. |
| Darkness Falls | Fediel | Narmaya, Seofon | High burst Dark damage. Stack debuffs and nuke the boss. |
| The Titans | Gallanza | Siegfried, Cagliostro | Stun lock composition. Use heavy attacks to keep the boss stunned permanently. |
| Magical Arsenal | Magisa | Io, Cagliostro | Zone control from range. Use summoned blades and heavy AoE to clear mobs. |
| The Wildcards | Fraux | Zeta, Vaseraga | Technical setup. Build meter and use Fraux’s burst windows for massive damage. |
How to Prepare for Endless Ragnarok
The hype for this DLC is massive, but the specific release date is still marked as “in development.” To get the most out of your experience with the Endless Ragnarok new characters, you should start preparing now.
- Master the Base Game Mechanics: The fundamentals—perfect guarding, Link Attacks, and managing the Skybound Art gauge—remain the foundation of combat. Knowing these by heart will let you focus on the character-specific gimmicks.
- Save Your Resources: New characters require Mastery Points, Sigils, and upgrade materials. Start hoarding your curated Curious and Sigil Synthesis materials to instantly gear your new main.
- Review the Official Rooster: The best source for accurate information is the official website. You can visit the Granblue Fantasy: Relink Endless Ragnarok character page for the latest updates and media as we approach the full launch.
Frequently Asked Questions
Q1: How do I unlock the Endless Ragnarok new characters? A: They are part of the Endless Ragnarok paid expansion. While the exact unlock method in-game hasn’t been fully detailed, previous Relink characters were unlocked through Quest progression and Crewmate Cards. It is highly likely the new characters will follow a similar progression path within the expansion’s story.
Q2: Are Magisa and Gallanza the same as their boss versions? A: According to gameplay analysis and the official “Meet the Crew” showcases, their core movesets are very similar to their boss fights. However, they have been tuned to be balanced party members. Magisa retains her blade summons, and Gallanza keeps his heavy swings, but they now have standard combat rotations, Link Attack compatibility, and unique Sigil abilities.
Q3: Which character is the easiest to pick up? A: Based on player experience from the showcases, Gallanza and Beatrix appear to be the most straightforward. Gallanza’s rhythm mechanic is forgiving if you miss a beat, and Beatrix simply requires you to stay aggressive. Fraux and Fediel will have the steepest learning curves due to their dual-resource systems.
Q4: Is the base game required to play Endless Ragnarok? A: Yes. Endless Ragnarok is an expansion or major DLC for Granblue Fantasy: Relink. You must own the base game to access the new story chapter and the Endless Ragnarok new characters. A “Demo” version is currently available on the official site to test the base gameplay.